A seagull warns the group that the lighthouse off shore has been attacked by Eelfolk.
A tower is crashing down into Raven's Point! They have to get up to the tower and stop it from falling!
This is an easy one. They just need to find a missing bard! How hard can that be?
The group is paid to find out why a long idle crypt has recent started to glow.
An immortal tyrant is about to be brought back to life. He must be stopped before he returns to full power.
A group of explorers have gone missing. They were last seen heading to the Shore of Dreams.
The group gets to spend a rare day of relaxation and shopping around the town.
Kobolds have taken over a nearby abandoned dragon lair and the group needs to clear them out.
A wizard has found a strange tower near a far off mountain. She needs someone to investigate for her.
A wizard has inherited a wing of a magical village and wants someone to clear it out of anything nasty.
The guys check up on a village that an eccentric wizard recently purchased.
The finale! The team discovers the evil that is plaguing Strade's Gallows and become heroes of the town.
This was actually a two-shot campaign (honestly it should have been three sessions but we wanted to get back to one-shots). The team try to find out what is behind a strange disease sweeping through the town.